Online Zombie Survival
A downloadable game for Windows
This project is inspired by the round-based survival mode in Call of Duty Zombies. It supports online multiplayer gameplay with up to four players. I developed the entire game myself, utilizing 3D assets primarily sourced from the Epic Games Store. Originally created to enhance my portfolio, I am now actively working towards publishing it in the future.
Controls:
- WASD - Move
- Shift - Sprint
- Spacebar - Jump
- C - Crouch
- Left mouse button - Fire weapon
- Right Mouse Button - Aim
- R - Reload
- Q - Swap weapons
- F - Interact (Buy doors, weapons, repair barrier, etc..)
- V- Melee attack
Available weapons include a pistol, a pump-action shotgun, assault rifle and sub-machineguns each with distinct firing mechanisms and recoil. 7 weapons in total.
Zombies:
Players earn points by shooting and killing zombies, and repairing barriers.
Points can be used to purchase weapons, unlock doors and order perks(drinks).
Perks:
- The bartender has a queue of orders, and will make the drinks according to the queue.
- The player has 20 seconds to drink the perk, or else any player can steal the perk from them
- Perks have an initial cost of 2500, and will increase by 2500 for each level they are.
PowerUps:
Zombies on dead have a 2% chance to spawn one of the following pickups:
- Double Action - Increase points received by 2x for all players, reload speed and zombie movement speed for 30 seconds.
- Payday - All players receive 750 points
- Refill Shots - Refill all ammo for players
- PopShot - Greatly increases damage done by players for 30 seconds
Lights:
Lights can turn off anytime, so players will have to rely on their flashlight to see around. Lights can be turned on by interacting with the generator in the map.
Asset Details:
3D Models:
- Utilized a variety of sources from the Epic Games Store.
- Zombie models were sourced from Mixamo.
Weapon Assets:
- Obtained from the Unreal Engine Marketplace (excluding animations).
- "MP5 submachinegun" (https://skfb.ly/6Ayr8) by Michael Karel is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "AK74M Assault Rifle" (https://skfb.ly/6xW97) by creationwasteland is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "UMP_45mm" (https://skfb.ly/oL9St) by TORI106 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "SPAS Shotgun" (https://skfb.ly/ovuVZ) by TORI106 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "Thompson M1928" (https://skfb.ly/6roGp) by kartjom is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Environment Assets:
- Sourced from Quixel Bridge.
- "Metal Desk" (https://skfb.ly/VUpU) by HASSAN is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "Diesel generator" (https://skfb.ly/6ZKPv) by epilogueronin is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "Door" (https://skfb.ly/6TVsT) by Zian is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "Alarm button" (https://skfb.ly/6TYD8) by tasha.kosaykina is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
- "Bar Shaker" (https://skfb.ly/o6VQC) by Surub is licensed under Creative Commons Attribution-ShareAlike (http://creativecommons.org/licenses/by-sa/4.0/).
- "Vodka bottle" (https://skfb.ly/ooPDQ) by sergeilihandristov is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Animations:
- Movement animations for players and zombies were sourced from the Epic Games Store and Mixamo.
- Gun animations were custom-made.
- Zombie hit reaction animations are procedurally generated using physical animations.
Updated | 14 days ago |
Status | Released |
Platforms | Windows |
Author | brunogomes30 |
Genre | Shooter |
Tags | First-Person, FPS, Multiplayer, Zombies |
Average session | A few seconds |
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